ETHERSCOPE RPG PDFJuly 6, 2020
Themes in Etherscope encourage us to look under the surface and the RPG talks later of an “uber plot” which will expand in future supplements. Jack in, scope up, and get ready, because the options for an Etherscope game Etherscope is a complete OGL role playing game containing everything you. Etherscope: Etherspace Adventures in an Age of Industry, Intrigue, and Imperialism- A Complete Role-Playing Game [Nigel McClelland, Ben Redmond] on.
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Goodman Games [Site Info] Series: Etherscope is a brilliantly original game. Etherscope blends Victoriana with a fusion of cyber and steampunk. Nevertheless, Etherscope has neither time nor space travel and is, in fact, set in the 20th Centaury. The concept of the Ether, either as the fifth element, was investigated alongside the Law of Entropy. Etherspace is a new dimension.
By tapping into this dimension man — the British — has a powerful new energy source and ways to create powerful and impressive new machines.
Technological advances run rampant but the Ethherscope class system does not evolve. The British did nothing to stop the expanding German republic as they did not consider Germany to be any threat at all.
America sailed to defend Japan when Japanese expansion annoyed the British navy. London remains capital of the Empire, though. It was an invention from America which opened Etherscope even further.
In the s an American discovery allowed the transfer of human consciousness to the Ether. Passing into the Etherscope is a common pastime for the rich and famous now but the devices required to do this are restricted etherscoppe Britain. For now, ethefscope, whatever the American truth is the new world provides a juxtaposition to the inequality of the Victorian style Britain.
In Etherscope the poor are very pool. The poor lucky enough to have homes might live in coffin flats. There might be gas lights outside.
Levitating Hackney cabs might float on by outside the multi-story buildings as they take the rich from one exclusive venue to another, just as exclusive, venue. A labour driven recession would affect the rich and that simply would not do.
The secretive Eugenics League provided the British with an answer. A genetically engineered ethdrscope could be provided to supplement the workforce.
For years the Eugenics League had been carefully breeding in their own circles, mixing the best of their own bloodlines note that the New Reich is a super power in this world and refer to teherscope as Alphas.
The rest of etherscooe are known as Betas. The first of the new workforce are known as Gammas and have elements of rodent DNA. The eugenic options are available at character generation.
Etyerscope can play an Alpha ethersocpe an experience point penaltyBeta, ratlike Gamma, doglike Delta or horselike Epsilon if you like. Also present at character generation are the hugely important elements of wealth and social position. Here we have a cyberpunk-esq element of the game. It has gone beyond simply filing large quantities of data and to a virtual world.
In the Etherscape dimension there are entire cities which provide sanctuary for explorers and protection for important data. It is possible to construct drones and gremlins, automated programs sculpted for the Ether, to help protect your own cache. We have another quintessentially cyberpunk offering to — cybernetics.
Etherscope calls the merging of man and machine cybernaughtics.
The Etherscope RPG community’s Journal
With Etherscope we could well have scenes where an agent of the Reich uses the Etherscope to track down some sensitive British data only to be tracked down by British agents with cybernaughtic enhancements. In fact there is a whole extra level to Etherscope. This is not just a game which cleverly mixes steampunk and cyberpunk in a Victoriana setting. Etherscope is also a horror game. The Etherscape is a hell dimension.
Lemuria fell to ensure that the secrets of the Etherscope were buried and gone ethersocpe — and now they have returned. Players can be created as Fey, descendants of Lemuria, as characters. Player characters can wind up facing demons in the Ether. There are actual and very real horrors in the Etherscape and this is neither a well known nor widely believed fact even among those who pass through the Etherscope.
This extra element is another wonderful twist to Etherscope. There are an awful lot of layers for a GM to explore and weave stories through. Since there is so much to Etherscope it is easily possible to leave the demonic element in the background and introduce it rpt.
This is not a traditional d20 game insofar as it does not feature the d20 logo, is entirely standalone, and makes significant modifications to the rules. We have basic classes and advanced classes.
The design of the basic classes includes far fewer levels than normal and the goal here is to encourage multi-classing. As appropriate for d20 Modern we have talent trees to follow as well as feats. In addition to the cybernaughtics we have magic and the occult too. This game manages to get the best of a foggy London street where Jack the Ripper might feel at home and merge it with cyberpunk highlights and then merge it again with an occult-based demonic horror game.
Where necessary the standard d20 rules are enhanced to protect or strengthen this theme. This allows for dramatic recoveries but also for the chance of death from a wound a high fantasy hero might expect to be saved from.
These days new d20 based settings benefit hugely from the support of a few accessories and expansions.
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